Dizzy: Down The Rapids © Codemasters 1991 The CPC Zone Review Dizzy and Daisy were out in the enchanted forest picking blue berries for a pie they were making for a dinner party, "These berries aren't very big!" muttered Dizzy plucking the minuscule fruit from a bush. "I can see some bigger ones over there" said Daisy. Dizzy trotted over to the bush "These are still too small", he said forlornly, "we're never going to get enough!" "How about these?" pointed out Daisy wandering yet further into the wood. Before they knew it the two eggs had wandered far into the forest, by the time they had reached the Great Torrent River the two knew they had become hopelessly lost. Suddenly Daisy heard a twig snap, Dizzy span around to be confronted by Rockwart the Troll and a gang of ferocious looking henchtrolls. "I have you now little Egg!" breather Rockwart in his most sinistar voice. Quick as a flash Dizzy grabbed Daisy's hand and the pair ran deperately toward the river. "Hee HEE HEE!" laughed Rockwart manically as the trolls moved in ever closer. But Dizzy had a plan..."Jump in here Daisy" he cried as he somersaulted towards an abandoned apple barrel, "We've escaped" he shouted back to the trolls in glee. Daisy screamed because Daisy could only see what was in front of them... Dizzy Down The Rapids should not be confused with the over sequels that came before it as once again Codemasters turn the tables and make a completely different game but starring the main characters Dizzy and Daisy from their very long running classics. Think of the game Toobin but replace the surfer dudes with an Egg in a barell and bingo you have the perfect picture of how this game looks, feels and plays. The graphics are cute but average due to the lack of colour used throughout the huge levels of play (mainly green, white and red) and they certainly look out of place when we compare them to the quality we are used to in earlier adventure based Dizzy games. The sound is again less than average as Codemasters dump the ingame sounds for a dubbed soundtrack, you won't hear any other noise in the game but the music does change as the game goes along (which only ever so slightly makes up for things). Last but not least the gameplay, well as I said the game is very similar to the excellent Toobin which was released slightly later so full credit to Codemasters as they didn't steel the idea. Simply maneuver Dizzy from left to right and avoid the traps, trolls and other such nasties that lay in and around the Great Torrent River and while not as easy as it sounds it's not as addictive as the adventure games and not one that we have played very often. Sorry Codemasters but we do have to be fair in these things.